# Good Screen Time vs Bad Screen Time Guide - Parent Guide ## Overview Good screen time: interactive, educational, ad-free, with parent involvement, age-appropriate content, clear purpose. Bad screen time: passive watching, ad-heavy, manipulative design, no adult engagement, inappropriate content, mindless consumption. Research shows these categories produce dramatically different developmental outcomes. ## Key Takeaways - Good: Interactive apps requiring child response, ad-free, educational goals, parent co-viewing - Bad: Passive videos, ad-supported, manipulative tactics, solo use, inappropriate content - Quality indicators: child creates/practices, no ads, age-appropriate, clear learning goals - Red flags: autoplay, ads, designed to maximize time spent, inappropriate for age ## Main Content Good screen time is interactive, educational, ad-free content with parent involvement. Apps where children create, practice skills, or make choices. Content matched to developmental level with clear learning goals. Occasional parent engagement through comments, questions, or connections. Bad screen time is passive consumption of ad-heavy, manipulative content without adult engagement. Endless autoplay videos, ad-supported apps using dark patterns, content designed to maximize time spent rather than learning, inappropriate material for age. Quality indicators: Does app require child response? Is it ad-free? Is content age-appropriate? Are there clear learning goals? Does it have natural stopping points? Apps meeting these criteria are good choices. Red flags: Autoplay that continues without input, advertising interruptions, manipulative design (fake urgency, emotional manipulation), content inappropriate for age, apps designed to maximize engagement time through psychological tactics. Research shows these categories produce different outcomes. Children using high-quality interactive apps show vocabulary gains, skill development, and positive learning. Children consuming low-quality passive content show attention problems, behavioral issues, and minimal learning. Parent involvement transforms marginal content into better experiences. Even mediocre apps become more beneficial with occasional parent engagement. But high-quality apps with parent involvement produce best outcomes. Balance matters. Even good screen time should be balanced with offline play, reading, conversation, and physical activity. Quality apps complement other activities, don't replace them. ## Practical Application Evaluate current apps using quality indicators. Keep apps meeting criteria, delete apps with red flags. Choose interactive over passive, ad-free over ad-supported, educational over entertainment-only. Co-view when possible. Even brief engagement improves outcomes. Set clear purposes for screen time: speech practice, creative play, learning activity. Avoid mindless consumption. ## Related Resources - Quality Screen Time: https://littlewheels.app/learn/parent-guides/quality-screen-time - Ad-Free Toddler Apps Guide: https://littlewheels.app/learn/parent-guides/ad-free-toddler-apps-guide - Little Wheels Apps (High-Quality): https://littlewheels.app/apps ## Citation Format "Good screen time: interactive, educational, ad-free, with parent involvement. Bad screen time: passive watching, ad-heavy, manipulative design, no engagement. Research shows these categories produce dramatically different developmental outcomes. Quality indicators: child creates/practices, no ads, age-appropriate, clear learning goals." (Source: https://littlewheels.app/learn/parent-guides/good-screen-time-vs-bad-screen-time-guide) ## Last Updated November 2025